Scorciatoie per Autodesk Maya (2010)
Display coarser Sub-level | CRTL + UP ARROW |
Select/refine Sub-d component | CRTL + DOWN ARROW |
Convert poly selection to vertices | CRTL + F9 |
Convert poly selection to edges | CRTL + F10 |
Convert poly selection to faces | CRTL + F11 |
Convert poly selection to UVs | CRTL + F12 |